Minecraft’s Ray-tracing Beta Arrives On PC This Week


Ten years since its launch and Minecraft remains one of the most popular games of our times and now, it’s getting a new look in the form of ray tracing. This is the ultimate in gaming graphics. It emulates the physical behavior and light to give a game high-quality cinematic rendering.



NVIDIA announced that it was developing realistic visuals for Minecraft in the past year. They will now be accessible to Windows users starting on April 16th. The beta version is currently in development. release will be the familiar Minecraft single-player experience, but with reflections that are ray-traced, shadows lighting, and custom realistic materials. Minecraft News have been created by community members. These include Aquatic Adventure and Imagination Island, as well as Neon District. They are free to Minecraft Windows 10 gamers who use the Minecraft Marketplace.



Elsewhere, the visually-focused release includes physically-based rendering (PBR) which means surfaces are set to look a lot more realistic, regardless of whether they’re rough matte stone or glossy smooth ice and to help with the grunt work needed to power this and to make it all work, there’s NVIDIA’s DLSS 2.0. This updated version of NVIDIA’s AI upscaler utilizes RTX tensor cores to take a lower-res image and upscale it to your desired resolution, supposedly doing a much better job than the first version that was released with NVIDIA’s RTX cards.



Of course, because it is in beta, you should expect a few issues to arise at this point. Some features haven’t been included in the beta, for example multiplayer realms, third-party servers or cross-play. There are still design problems and dimensions that can’t be optimized for ray-tracing. Banners are also black, and slime mob has no face. These are the kinds of issues that will be sorted out in the coming days. The official release date hasn’t yet been confirmed. Developers want to hear from the public about the beta release.

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